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Watch/Hear How 8-Bit Sound Flourished In Episode 2 Of RBMA's 'Diggin' In The Carts'
Watch/Hear How 8-Bit Sound Flourished In Episode 2 Of RBMA's 'Diggin' In The Carts'

Watch/Hear How 8-Bit Sound Flourished In Episode 2 Of RBMA's 'Diggin' In The Carts'

Watch/Hear How 8-Bit Sound Flourished In Episode 2 Of RBMA's 'Diggin' In The Carts'

Diggin' In The Cartsreturns with a thorough exploration of the 8-bit sound card in the second episode of RBMA's exposition of the influence of Japan's pioneering video game industry. While last week's installment merely introduced the faces and talents of some of the foremost pioneers in the electronic scoring scheme, today's romp goes a bit further, taking us behind the minds that laid sonic accompaniments to some ofKonami's foundational titles, from the baroque-rock ofCastlevaniato the rhythmic, arpeggiated beats ofContra.

They also managed to be one of the few companies developing for the (at the time) groundbreaking NES, which was imminently arriving and with a few modifications to their hardware that allowed them to take the 8-bit pallet to a new level. Imagine people whose programming prowess was so unbelievably strong that they managed to crossover into the recording industry and work with some of J-POP's biggest stars. That's like Mark Zuckerberg having a hand in the creation ofWatch The Throne.In any case, learn about the wild and wonderful world of 8-bit sound in the latest installment ofDiggin' In The Cartsbelow and stay tuned for the next one in week's time.